Module:GameInfo

local capiunto = require 'capiunto'

local p = {}

function p.main(frame) local args = frame:getParent.args local headerStyle if args.headerstyle and args.headerstyle ~= '' then headerStyle = string.format('background-color:%s;', args.headerstyle) else headerStyle = 'background-color:grey;' end local retval = capiunto.create( {		title = args.title,		headerStyle = headerStyle, 	} ) :addImage( args.image, args.caption ) :addRow( 'Foo', args.foo ) :addHeader( 'A header between the data rows' ) :addRow( 'Bar', args.bar ) return retval end

return p